Azura

Azura is the sky goddess. She is the twin of Nox and received the powers over night and darkness from her sister. This caused Azura to develop two entirely separate aspects. One of them, Azura-nu, led to her betraying the gods by aiding Chaos. As a result Waton, the god of Law and Order, imprisoned Azura-nu in the cage that once contained Chaos. However, every dawn Azura is allowed to leave and complete her duties as Azura-el before being locked up again as night approaches. Azura-nu's imprisonment has led to the darkening of the once bright moon.

Personality
Azura is dual-natured. Her personality changes as night turns to day and vice versa. Azura-el, her light self, is cheerful, loving, soft and kind. She sits at the right hand of Waton and tempers his judgments by highlighting the good in others.

At night Azura-nu appears to plot and scheme alongside Kalia. Azura-nu is secretive, mischievous and works from the shadows with malicious intent.

In the grey hours of dawn and sunset Azura-el and Azura-nu become one. At this time she is silent but with a ready smile; stern, but fair and forgiving. For a short while her memories merge before again separating as the time passes.

Appearance
Azura has two appearances to go with her dual-nature.

Azura-el

 * Azura-el has light, honey brown hair, hazel eyes and the same delicate features as her twin, Nox. She wears a white silk dress with golden brown accents and carries a large crystal ball filled with light, golden clouds.

Azura-nu

 * Azura-nu favors dark blue clothing and has chocolate brown hair, grey pupil-less eyes. Of Azura's two aspects, it is Azura-nu who most closely resembles her twin. Azura-nu is usually depicted in a large, luxurious cage with long silver chains dangling from her wrists. Her crystal ball floats beside her and is filled with dark, bluish clouds.

Witch Hunter Magic
Azura is unique in that she has two sets of magic, one for day and one for night. The Witch Hunters can use the set corresponding to the current time.

Day Magic

 * Passive Ability: Whilst in the natural light of the sun, witch hunters have increased speed and strength. Their senses are also enhanced.
 * Magic, Glamour: Witch hunters are able to use natural light to cast illusions. When this ability is mastered, the illusions affect the senses of the target, making the illusions seem even more real.

Night Magic

 * Passive Ability: Whilst in the natural light of the moons, witch hunters have increased speed and strength. Their senses are also enhanced. However due to the moon light being weaker, the enhancement is also weaker.
 * Magic, (unnamed): Hunters can manipulate the natural moonlight to redirect it from the target's eyes, making them temporarily blind.